With the incoming news of more information for Dynasty Warriors 9 coming this week, we thought we would stick up a fresh new poll to see which kingdom in Dynasty Warriors is your favourite! Be sure to vote and let us know!
Ni-Oh: Dragon of the North is the first of three planned DLC packs that is out now for PS4! Tackle the Yokai in the new area of Tōhoku, and see what Date Masamune and his fellow companions are up to! In this new DLC pack there are four new unique stages created for you to battle through, along with numerous new side missions for you to tackle along the way. Included in the new expansion pack, there are two new distinct enemy types, new guardian spirits for you to acquire and much more!
You can purchase the Dragon of the North DLC now for £7.99/€9.99/$9.99 or free for Season Pass holders from the Playstation Store!
But that isn’t all. Alongside the release of this DLC, the latest patch has arrived. You can find the full details in the patch notes attached!
Patch 1.08 Features
-Adjusted the level limit. As well as the amount of amrita needed to level up, and the amount of skill points gained. In addition to increasing the amount of amrita needed to level up, characters over level 233 have had their levels recalculated. If your level has decreased due to this recalculation, you can claim a book of reincarnation by selecting “Boons” from a Shrine.
Add-on content “Dragon of the North”:
*Requires purchase of the “Dragon of the North” add-on to unlock*
-Added a new story, “Dragon of the North”. (You must first complete the main story to access new content)
-Added a new weapon type, “Odachi”, which can now be used from the start of the game.
-Added a new difficulty, “Way of the Demon”. In this new difficulty, you can acquire even stronger equipment, and both the + limit for divine items and level limit for your guardian spirits has been increased.
-Added new guardian spirit.
-Added new weapons and armour.
-Added an online PVP mode. After progressing through the game to a certain point, you can access this mode by selecting “Battle” at shrines.
-Added “Combat Titles”. A new category of titles obtainable through PVP battles.
-Added the option to equip two guardian spirits at once after completing the main game.
-Added the ability to “Transform” into female characters.
-Added new gestures.
-Added new type of equipment effects and set bonuses.
-Added new Samurai Skills that can be learned and levelled up through repeated use.
-Added new Ninjutsu and Onmyo magic skills.
-Added new consumable items.
Adjustments and Improvements:
-Added the “Equipment Sets” option to the equipment screen. You can press the Triangle button on the equipment selection screen to save your entire setup of equipment, item shortcuts, guardian spirits and skills. (This can only be done outside of missions)
-Restrictions on broadcasting and taking screenshots of certain cut-scenes have been removed.
-The sorting order when forging has been changed from “Chronological by smithing text” to a determined order.
-Added an “Equipment” tab to the sell menu. Also disabled “Select All” in the “All Items” tab to help prevent the accidental sale of all your items.
-You can now skip the animation that plays when learning a skill.
-You can now move the cursor in the “Learn Skills” menu from one end of the screen to the other. (Left Right, Up Down)
-Added new entries to the gameplay record and amrita memories menus.
-For effects that are graded D- to A+, having more than one instance of the same effect active will now increase it’s grade based on the number of instances active.
-The benefits from increases to the “Evasion Ki Usage” effect above a certain value have been reduced.
-The benefits from increases to the “Dash Endurance” effect above a certain value have been reduced.
-The effect for “Ki Pulse: Heaven” no longer disappears if you miss an attack and hit nothing.
-You can now equip or remove the dual swords skill “Moon Shadow” in the skill customisation menu.
-You can now change the direction of the “Sword of Mediation” skill with the left stick (When no locked on).
-Reduced the Ki damage and the potential stagger caused by the sword skill “Haze: II”.
-While in standby after the “High Five” gesture, performing the “High Five” gesture again will now restart in different behaviour.
-Changed the animation of the “Warriors Oath” gesture.
-Increased the homing of the axe’s fast attack, strong attack and some skills.
-Increased the initial speed of the axe skill “Spirit Wind”.
-Reduced the effectiveness of enemies’ elixirs.
-Increased the damage of Kayaku-Dama and Horoku-Dama used by enemies in proportion to mission levels.
-Reduced the strength of the elemental weapon buff gained from defeating Oni-Bi.
-Karakasa Umbrellas can now spawn the Yokai Realm while taking damage. The same as other Yokai.
-The following adjustments have been made to the White Tiger:
–Hitboxes that did not match it’s appearance now match it’s appearance.
–Certain attacks that dealt too much damage now deal less damage.
–It now has 1.2x as much health as before.
–It is now more aggressive.
–Its attacks now deal more ki damage when guarded.
–Adjusted its behaviour on higher difficulties.
-The following adjustments have been made to Joro-Gumo:
–Adjusted it’s behaviour on higher difficulties.
–Adjusted the damage of certain attacks.
–Decreased the health and ki damage caused by hitting its weak point.
-Adjusted the behaviour of Ishida Mitsunari on higher difficulties. As well as the amount of ki he recovers when activating his Living Weapon.
-The Ogress can now spawn the Yokai Realm while taking damage, the same as other Yokai.
-Skills such as Body Swap no longer work against Oda Nobunaga when he activates his Living Weapon.
-Missions added in version 1.06 no longer affect the “Mission Achievement Rate.”
-Fixed a bug where the + values of a companion’s divine items were not being properly reflected when viewing that player’s stats.
-Fixed a bug where the loss of ki from guarding an enemy’s hand cannon attack did not display properly.
-Fixed a bug where the player would die at times from guarding an enemy’s hand cannon attack.
-Fixed a bug that where guarding an enemy’s hand cannon attack bare-handed resulted in different behaviour than when guarding with a weapon.
-Fixed a bug in which other players’ uses of Living Weapons during multiplayer were added to your gameplay record.
-Fixed a bug that enabled you to get “Attack from behind” titles using thrown weapons (Blister-Beetle Powder, Medusa Powder)
-Fixed a bug where your defense was not lowered during the “Suppa” effect.
-Fixed a bug that prevented you from cancelling out of the “Sit cross legged” gesture with another action.
-Fixed a bug where Flying Bolts would not do normal close-range attacks if there was some distance between them and the player.
-Fixed a bug where Flying Bolts would try shooting even when there was a wall between them an the player.
-Fixed a bug in which Ashikaga Yoshiteru would guard even when he had no ki.
-Fixed a bug that prevented visitors from opening a door and progressing in the story mission “Immortal Flame”.
-Fixed a bug in the mission “The Demon’s Daughter” that made you unable to open the door if you died after getting the ruins key, preventing you from finishing the quest.
-Fixed a bug where the Obsidian Samurai would have the “Sticky” debuff icon display. Even though Sticky Pots do not work against him.
-Fixed a bug where Yagyu Sekishusai would sometimes stop attacking.
What do you think of seeing this continued support for Ni-Oh? Will you be picking up the DLC? Let us know in the comments!
As most of you would already no doubt know, Nintendo held a massive event revealing many new details and an abundant amount of games for their upcoming Nintendo Switch console. Along with this were an assortment of titles coming from KOEI Tecmo. And today we can share information about them all.
First up is Fire Emblem Warriors, developed in the same way as Hyrule Warriors, this time the slashings will be within the vast universe of Fire Emblem. Not much is known about the game so far, and only a small Teaser was shown (see below), but what information we do have is that there will be a Nintendo Direct dedicated to Fire Emblem on 18th January, which includes this title (among others, possibly the mobile title). We will have much more to show and share then, and finally have some juicy details to get our hands on.
Expected arrival Holiday 2017.
Next up is a bundle from Square-Enix and KOEI Tecmo, the Dragon Quest Heroes series! Though not just the first, the second will also be included along with a completely revamped and improved battle system and features exclusive to the Nintendo Switch version. It is still up in arms if this title will make it’s way to the West, considering we have only seen the first title on PS4, and how notorious Square-Enix is with withholding Dragon Quest titles. But it will be an amazingly fun game none the less, and with the Nintendo Switch abolishing region locking, you can just import it in the end anyway! See below for new gameplay and trailer for the upcoming bundled title!
The title will launch alongside the Nintendo Switch March 3rd in Japan.
Lastly, KOEI Tecmo showed off both Nobunaga’s Ambition: Sphere of Influence – Ascension and Romance of the Three Kingdoms XIII are ports coming to the Nintendo Switch. No doubt there will be touch interactivity added considering how the Nintendo Switch is used and designed, which should hopefully make for an interesting way to play these Strategy behemoths. We will share more information soon on release dates and such as they come.
That’s it for now! What do you think of the revealed titles coming from KOEI Tecmo? Which one do you want to get your hands on? Let us know! And as always, expect to see full sections for these games on our website soon!
This week’s Famitsu had new Information on Koei Tecmo’s upcoming Cross-Over game, “Musou Stars”.
The Information include a new character reveal, the multiple endings and the character bonding system.
Darius joines Arima from Harukanaru Toki no Naka de.
Musou Stars has 20 endings available, good and bad ones, which is really a lot. Story banches and endings depend on how many officers you recruited and items obtained while playing.
As for the character bondings system. All unique officers will feature unique quotes for the other characters, which will changed as the relationship grows closer.
To give you some examples on how the quotes change on relationship:
While relationship is Acquaintance: “Such elegant battle style. May I take on the rest?”
Friendly relationship between Darius and Sophie: “You have done well. Good girl, Sophie”
Relationship status beloved between Darius and Sophie: “You’ve become stronger, Sophie. I’ll give a present once we’re back”
Special thanks goes to BlackKite for Translation and Scan.
BlackKite is doing a great load of work in providing such Translations and if you would like to support him please consider donating on his Patreon Page to enable him going after his passion in translating news.
It’s getting to that time of the year again, now with all of KOEI Tecmo’s games for the year making their way into eager fans hands, it is now time to decide which one is your KOEI Tecmo Game of the Year 2016! Please put in your vote to the poll and we will announce the Fan favourite Game of the Year after New Years!